Accenture · Machine Learning Engineer Intern
Worked on computer vision and anomaly detection for drone footage, connecting ML models to industrial inspection and real-world data pipelines.
UC Berkeley EECS Graduate · Machine Learning · Autonomy
I’m Aadit, a UC Berkeley EECS graduate interested in machine learning, software engineering, and systems that connect models to real-world environments. My work spans computer vision, perception/SLAM for autonomous systems, reinforcement learning, and hardware-adjacent software.
Experience
Worked on computer vision and anomaly detection for drone footage, connecting ML models to industrial inspection and real-world data pipelines.
Built database and infrastructure systems with a focus on reliability, backend engineering, and scalable production software.
Led perception work for autonomous systems, with emphasis on robotics, mapping, and software that sits close to hardware.
Supported investment analysis and portfolio strategy, leveraging market insights and financial acumen to drive data-backed decisions.
Worked on recommendation systems at an early-stage AI startup, combining product iteration with applied ML engineering.
Research, Papers, & Projects
Selected research areas, papers, projects, and implementation studies spanning applied ML, computer vision, autonomy, and language-model alignment.
Optimization
Research on how AdamW optimizer behavior transfers across model scales and architectures, with emphasis on generalization and training dynamics.
Paper coming soon →Language-Model Alignment
Compared offline preference optimization, reward modeling, and online RLHF methods under a controlled instruction-following evaluation. The study evaluates DPO, IPO, AOT-style quantile matching, Bradley-Terry reward modeling, GRPO, DrGRPO, GSPO, and a confidence-weighted DPO variant that upweights clearer reference-corrected preference margins.
Read paper →
Remote Sensing
Developed a multimodal vision pipeline for detecting and segmenting individual tree crowns from UAV imagery, combining RGB, vegetation, and height-derived signals with GroundingDINO, Segment Anything, and bounding-box refinement.
AI Systems
A coordination layer for companies using multiple reinforcement-learning-powered AI agents. The project explores how independently learning agents can interfere with each other and how coordination infrastructure can improve multi-agent behavior.
Discuss project →Computational Imaging
Implemented light-field rendering techniques for computational refocusing and synthetic aperture control using structured camera arrays and handheld capture experiments.
Augmented Reality
Built a camera-calibrated AR pipeline that tracks 2D keypoints, estimates projection matrices, and renders 3D geometry into real video frames.
Diffusion Models
Trained a compact U-Net diffusion model for noisy image restoration, timestep-conditioned denoising, and label-conditioned digit generation.
Generative AI
Explored diffusion-based generation and editing with iterative denoising, classifier-free guidance, image-to-image translation, inpainting, and prompt-conditioned visual transformations.
Robust Estimation
Built a panorama reconstruction pipeline combining homography estimation, feature detection, adaptive non-maximal suppression, descriptor matching, RANSAC, and image warping.
Geometric Vision
Developed a geometry-based morphing pipeline using facial correspondences, Delaunay triangulation, affine warping, population averages, and controlled extrapolation.
Frequency Analysis
Implemented classical frequency-domain and multi-resolution techniques for edge detection, sharpening, hybrid images, Fourier analysis, and seamless image blending.
Computational Imaging
Built a multiscale image-alignment pipeline to reconstruct color photographs from historical glass-plate negatives using pyramid search, edge-aware scoring, and channel registration.
Contact
I’m always happy to talk about technical work, early-stage ideas, and opportunities at the intersection of machine learning and real-world systems.